It would be cool if the main character just woke up in a pile of grass, maybe this is the spot? :o I'm going to build some shiny artifacts that will appear as soon as the character wakes up so you could interact with them - see the red pillars in the sketch. It would be interesting if they could give you a tiny clue of where to head next.
Thinking of re painting the 1st black and white one on a much bigger canvas. And maybe starting a similar series for the month of October.
Every now and then I get a chance to put some more time on the game Grove. I'm using simple modular blocks to build the tower from the concept art. It's still very much a wip, and the colors need adjusting - I might surround it with water on a little island, maybe that will make it a little more mysterious!
I've been working on these furniture pieces for a while now so i've decided to throw them in a scene to create an office scene (1st image) or a teenage boys room (2nd image). Hopefully they will go on the unity asset store sometime soon for people to use in their games ☺ Everything is really modular, you could probably build a bunch of diverse room with these!